package 
{
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.events.KeyboardEvent;
	
	[SWF(width="800", height="600", backgroundColor="#111111", frameRate="60")]
	
	/**
	 * ...
	 * @author Team Izanami
	 */
	public class Main extends Sprite 
	{
		private var testmap:Camera;
		private var Izanami:Heros;
		
		
		
		public function Main():void 
		{
			Izanami = new Heros();
			testmap = new Camera(Izanami, "SalleRelie");
			
			addChild(testmap);
			addChild(Izanami);
			
		}
		
		
		
		
	}
	
}